In this example, the Jenga tower represents the combined ego of both the PC and the intelligent weapon. Unlike the other challenges, this one focuses on a single player versus the DM as the PC and the weapon battle for dominance over one another. This final example represents a challenge between a single PC and an egotistical intelligent weapon. If the lock collapses on the DMs turn, the PCs were able to successfully disarm the lock without any negative consequence. ![]() If the lock collapses when a player is drawing a block, the lock became unstable and all PCs take 20 damage per tier in unstable arcane energy feedback. Like before, a successful skill roll against the lock forces the DM to draw two blocks. Each player who chooses to alternates with the DM drawing blocks. If the lock is particularly difficult, you might use a hard DC. Like the primordial prison, the lock has a standard DC appropriate for the level. In this challenge the players are free to choose who tries to break the lock each turn. The arcane lock is a simpler challenge used to represent a powerful wizard's lock. If the tower falls on the DM's draw Kalak's ghost is overcome by the PCs psionic attacks and gains -4 to all defenses. If the tower falls on the player's draw, the ghost of Kalak grows stronger, gaining +5 damage to all damage rolls. After the pull, the battle returns to normal. If the player lost the skill roll, the DM only has to pull one block. If the player won the skill roll, the DM now draws two blocks. Regardless of the result, the player pulls a block from the Jenga tower. When the PC takes this action, he or she rolls an arcana or endurance check against Kalak's skill roll of +14 arcana. As a minor action, any PC may engage Kalak in a psionic duel. While the physical battle takes place, a psionic battle also wages. Scenario: The psionic battle with the ghost of KalakĪ party of Dark Sun adventurers finds themselves in a battle with the ghost of Kalak, the sorcerer king. Now we'll get into some example scenarios that might use this Jenga contest. You can use the DM Cheat Sheet to determine an appropriate skill check and use easy, normal, or hard checks based on the circumstances of the situation. If the Jenga contest represents a contest between PCs and an inanimate construct such as an ethereal prison, the PCs roll against a static difficulty check. If Magdar the PC wins the roll, Xathar must draw two blocks on the DM's turn instead of just one. For example, if Magdar the Mottled, a wizard of no small power, engages in a psionic contest with Xathar the Demilich, they each roll opposed arcane checks. If the Jenga contest represents a contest between PCs and a conscious antagonist, each side engages in an opposed roll. This gives players an advantage without throwing the game too much in their favor. A failed skill check means the DM only has to pull one block on his or her turn. A successful skill check forces the DM to pull TWO blocks instead of just one. ![]() We also want to give players an advantage over the DM. Though it is a completely different game, we want Jenga to fit well into D&D. If the tower falls on the DM's turn, the players succeed. If the tower falls during a player's turn, the players fail. The basic challenge involves one or more players alternating turns with the DM as they pull out blocks from the Jenga tower. In either case, the PCs engage in a challenge against either an enemy or a construct to gain a story advantage. Instead of an enemy, the challenge might be against an inanimate construct such as an ethereal prison or a powerful arcane lock. This enemy may be an actual entity such as a psionic lich or an ancient spirit haunting the PC's dreams. One or more players engages in a contest against an enemy or a construct. The core of our Jenga D&D mini-game is simple. (Jenga Heroes by Jay Wojciechowski, used with permission) The core rules These puzzles can work well in any version of Dungeons and Dragons. Include this in your portfolio of other mini-games such as Strimko puzzles, Sudoku puzzles, Mastermind puzzles and lock-pick mazes. Today we're going to look at incorporating Jenga into your D&D games to keep things new, exciting, and interesting. Of all popular puzzle games, the game Jenga is quite well known. ![]() Because of this, many DMs have learned how to incorporate mini-games into their adventures to change things up and keep their players interested. While skill rolls represent the majority of non-combat challenges in D&D, they aren't particularly exciting. New to Sly Flourish? Start Here! Jenga D&D Puzzles
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